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Grimhook, a fast-paced, first-person action-adventure game, thrusts you into the heart of a flooded wasteland where robotic minions reign supreme and an ancient deity lies dormant beneath the city's surface. As Dart, you'll harness powerful abilities to navigate through cavernous depths; grapple, bounce, dash, and slash your way through relentless automata in intense combat arenas while you experience a grim world and a somber narrative.

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I was responsible for creating sounds in the environment, player footsteps, magical abilities, enemies, and action sequences. I used Pro Tools, Sound Ideas library, Soundly library to create the sounds.  I worked closely with the audio prgrammer on implementation, and art to enhance the feel of animations.

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